- Write out the physical features of the character, using five bullet points.
- Tall
- Wears black
- Happy looking
- Hat to distinguish leaders
- Strong
- Using the provided Character traits list, identify two dominant traits for your main character. Include an explanation of the character’s development of those traits.
- Happy looking: The main character is always kind and attracts people to them. This helps them to easily sway people into joining the cult.
- Strong: People like to associate strong people with powerful leaders. As you progress in the game, you can start getting stronger, which will help persuade more people to join your cult.
- In paragraph form, create a backstory for the character. The backstory must lead the character up to a point of current conflict, but does not need to include their current conflict. In paragraph form, write out emotional/personality of the character.
- Character is shown in a busy city, surrounded by skyscrapers looking sad.
- Someone passes by. Character says “Excuse me, can I interest you in…” Person passes by and says “No one cares! Try somewhere else!”
- Character is shown in a busy city, surrounded by skyscrapers looking sad.
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- Character steps off bus in Happyvalley, Kansas. The houses are small and cute. Character pauses and says … “I think I’ll like it here, I sense potential” Scene fades out.